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AutoTileGen Download Setup Compressed





















































About This Software Make 2D tilesets for your games in seconds.Save development time and money by getting forty-eight tiles for the effort of making three with added bonus features such as dynamic lighting, corner blending modes and more.Main featuresAutomatic tileset generation (48 tiles) from just three input tilesIn app pixel editor for pixel-art tiles with realtime tileset previewSix different corner blending modesNormal maps generation for dynamic lightingAutomatic corner mask generationSlope generation for the complete tilesetNormal map generation for dynamic lightingAny tile size supportedTransparency depth adjustment for surface details (e.g. grass, rocks...)Full tileset exporting for use in your games (GameMaker, Unity, Construct 2 or any other IDE)Manual rendering mode, project importing/exporting, dynamic color palletes and moreGet AutoTileGen and start making tiles for your games in no time! 7aa9394dea Title: AutoTileGenGenre: Design & Illustration, UtilitiesDeveloper:PixelattoPublisher:PixelattoRelease Date: 9 Jul, 2014 AutoTileGen Download Setup Compressed autotilegen download. autotilegen cracked. autotilegen. autotilegen vale a pena. autotilegen free. autotilegen tutorial. autotilegen free download Probably the worst possible aspect of this software is that it is actually very full of potential but it's not at all finished.I have this on both Mac and PC and it's only stable on PC. On Mac it's a very very buggy mess and crashes a lot. On PC it's stable but it still feels incomplete. The GUI needs work, and while you can't import palettes, you can add palettes to the list by adding tiny images with the colors you want to use to the palette folder, restart autotilegen and it will be there. The problem is that if the number of colors is too high there is no way to access them as they are unreachable since the GUI doesn't give you a scrollbar to scroll down. You can also customize the palettes that are present, to an extent, provided you don't exceed the amount of slots allowed for each palette. The software is still very useful but it takes a lot of patience to work around these issues if you want to use a rich palette and you want your artwork to stay cohesive. Still i am giving this a positive review because it is actually a time saver all things considered.. Recommended!As long as you accept an automated tool cannot churn out 100% perfect results this is a great tool for the price. A little post-production editing is necessary in some cases to get “great” results but it’s out of the box results have mostly worked for me without needing it. They are certainly better than I could do by hand in an acceptable timeframe.The UI is unconventional and a little tricky to understand at first. The tool is clearly implemented in Unity so I actually think the author has done a pretty good job! The UI shown in the steam video is old and a lot seems to have changed since then although the general layout and style remain the same.A couple of minutes experimenting will get you where you need to be as far as the UI and its options go. Make sure you click on the cog icon to enable the advanced configuration mode. The advanced settings go a long way to fixing some of the visual issues that can appear when only the basic settings are used. It would be great if the author put together some “from scratch” video tutorials showing how to make different types of tile sets from scratch (including making the base textures) to demonstrate how to use each of the settings for the best results and also explain what needs to be kept in mind when producing the base textures for the tools input. It doesn’t seem to play well with transparency in the base textures for example.If you are more of a programmer than an artist this tool can save you valuable time and make what was a long winded, dull and painful process relatively quick and easy. Given the price I would certainly recommend it even if you only use it to generate a starting point or prototype tiles.So far I have produced decent looking tiles at 16*16, 32*32 and 64*64. I don’t know how it works with higher resolutions.. Useful to help generate tilesets to be used in 2D Unity games, I simply can't make.. Really speeds up tile creation. Generated tiles look really good. Corners were a bit tricky, but looked as good as the rest once i tweaked some settings.. Hey, so Ive been using this throughout the night and a bit today, and working on a high resolution template today after playing around with the program with simple effects. Great tool so far, and makes my top down look and react much better with boundaries and collisions :) Ill leave 5 stars since I am not great at the graphical side of gaming as much as coding, and this saved me days of work so far!I believe some of the neg comments may be from those who are impatient and/or confused on how tilesetting works. This program is more than basic 16bit it seems, or at least looks like it after layout :) 48 tile generation? Who wouldn't like that?! Mix this with the open source TIled program, and whoa its fast and easy to put a level base together and build from there!I tried to understand binary implimentation for making my own "room" for this type of thing within the game, but the time involved is more than I can give for that extra coding, so kudos!. prety helpful for prototypes and game jams, speeds up the process of creating basic tilemaps a great deal and is very useful to quickly implement ideas / iterategood customization, good features, and a solid workspace.can be a little buggy at times, but overall, it's still very useful.. A flashy idea that, in execution, is largely uselesls unless you're making all of your materials out of one one-tile texture with caps on it. Cripplingly limited, a cumbersome interface, miserable palette control (which is a must) as well as lackluster editing tools.It's a very neat idea, but if you want a fast, elegant solution to making tilesets for your games go with pyxel edit. It's like one third the price and way more useful.The only thing i could see this being useful for is making the dirt-simple texture materials. I spent 30 dollars on this, hoping it would be a shortcut for some of the more ho-hum tiles you have to make, but in the end was very disappointed.Use Aseprite to make your sprites, and use Pyxel Edit for your tilesets. Leave this one alone, unfortunately.. Got it work with GameMaker:Studio, learned fast how it works (some of the icons should have mouseover info what it does), overall, great tool for ez making tiles for ur game.. I wish I could give this software a 5-star review for the amount of time it's saved me on creating tilesets. Unfortunately half the non-core features are broken so at best I can give it 3. Worth it? Yes, overall. I recommend this software if you already understand how to make a tileset and are looking to speed up the process. I do not recommend this software if you're expecting it to just make the sets for you.. I wish I could give this software a 5-star review for the amount of time it's saved me on creating tilesets. Unfortunately half the non-core features are broken so at best I can give it 3. Worth it? Yes, overall. I recommend this software if you already understand how to make a tileset and are looking to speed up the process. I do not recommend this software if you're expecting it to just make the sets for you.

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